Lords 51: Charts and Tables

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Unit Construction Chart

Society Code GPC NFP MSI
Value
Full
Name
Base
Action
Cargo Build
At
AQR
Type
Support
Cost
Combat Siege Yard
Cost
F XI 2 1 0.2 Halfling Scouts 7 1 Hm,Fv,F I 0.2 2.4 2.4 0
F I 3 1 0.3 Halfling Infantry 6 1 Hm,Ft,F I 0.3 2.8 2.8 0.5
F XM 2.5 1 0.2 Halfling Slingers 7 1 Hm,Fv,F M 0.3 2.1 2.1 0
F M 3.5 1 0.3 Halfling Armed Slingers 6 1 Fv,F M 0.4 2.5 2.5 0.5
F S 4.5 1 0.5 Halfling Siege Troops 6 2 Ft,F S 0.5 2.3 4.6 0.5
F WP 5 1 0.5 Halfling Wall Point 0 0 City,F S 0.5 0 7.5 0.5
F F 3 1 0.3 Halfling Strongpoint 0 0 CR S 0.3 3.2 3.2 0
F XW 4 1 0.3 4 Light Warships 7 0 Pv,Pa V 0.4 2.5 0 0
F T 3 1 0.1 4 Light Transports 6 4 Pt V 0.3 1.3 0 0
D XI 2 1 0.3 Dwarven Light Infantry 7 1 Hm,Fv,F I 0.2 2.7 2.7 0
D I 2.5 1 0.3 Dwarven Axemen 6 1 Hm,Ft,F I 0.3 3.7 3.7 0.5
D HI 3.5 1 0.4 Heavy Dwarven Axemen 5 2 Ft,F I 0.4 3.7 3.7 0.5
D M 3 1 0.3 Dwarven Crossbowmen 6 1 Ft,F M 0.3 2.7 2.7 0.5
D S 3.5 1 0.3 Dwarven Engineers 0 2 Ft,F S 0.4 2.6 5.5 0.5
D WP 4 1 0.5 Dwarven Wall Point 0 0 City,F S 0.4 0 10 0.5
D F 2.5 1 0.4 Dwarven Strongpoint 0 0 Cr S 0.3 4 4 0
G XC 3 1 0.3 Goblin Warg Riders 8 3 Hm,Fv,F C 0.3 2.6 2.6 0
G XI 1.5 1 0.2 Goblin Skirmishers 7 1 Hm,Fv,F I 0.2 1.8 1.8 0
G I 2.5 1 0.2 Goblin Warriors 6 1 Hm,Fv,F I 0.3 2.4 2.4 0
G XM 2 1 0.2 Goblin Shortbowmen 7 1 Hm,Fv,F M 0.2 1.6 1.6 0
G S 4 1 0.2 Goblin Siege Troops 6 2 Ft,F S 0.4 1.7 3.5 0.5
G WP 5 1 0.5 Goblin Wall Point 0 0 City,F S 0.5 0 6.5 0
G F 3 1 0.3 Goblin Strongpoint 0 0 Cr S 0.3 2.6 2.6 0
N XI 2 1 0.2 Nu'jree Light Troopers 8 1 Hm,Fv,F I 0.2 2.2 2.2 0
N I 3 1 0.3 Nu'jree Troopers 7 1 Hm,Ft,F I 0.3 2.6 2.6 0.5
N S 4 1 0.2 Nu'jree Engineers 7 2 Ft,F S 0.4 2.2 5.2 0.5
N WP 4.5 1 0.5 Nu'jree Wall Point 0 0 City,F S 0.5 0 9.5 0
N F 3 1 0.4 Nu'jree Strongpoint 0 0 Cr S 0.3 3.6 3.6 0
N T 4 1 0.2 4 Nu'jree Transports 7 8 Pt V 0.4 1.5 0 0.5
N W 4 1 0.3 2 Nu'jree Warships 7 2 Pt V 0.4 3.4 0 1
L XI 2 1 0.3 Lizardman Scouts 8 1 Hm,Fv,F I 0.2 2.8 2.8 0
L I 3 1 0.3 Lizardman Warriors 7 1 Hm,Ft,F I 0.3 3.2 3.2 0.5
L XM 3 1 0.2 Lizardman Javelin Throwers 8 1 Hm,Fv,F M 0.3 1.8 1.8 0
L S 4 1 0.2 Lizardman Siege Troops 7 2 Ft,F S 0.4 2.4 4.8 0.5
L WP 5 1 0.5 Lizardman Wall Point 0 0 City,F S 0.5 0 9 0
L F 3 1 0.4 Lizardman Strongpoint 0 0 Cr S 0.3 3.5 3.5 0
L LW 3.5 1 0.3 4 Lizardman Light Warships 8 0 Pv,Pa V 0.4 2.5 0 0
L OW 4 1 0.4 2 Ocean Warships 7 2 Pt V 0.4 3.8 0 0.5
L RLT 1 0.5 0.1 8 River Tranports (Light) 8 2 Hm,Pv V 0.1 1.3 0 0
L OT 3 1 0.2 4 Ocean Transports 7 8 Pt V 0.3 1.5 0 0.5
H XC 3 1 0.3 Light Cavalry 9 3 Hm,Fv,F C 0.3 2.7 2.7 0
H C 4 1 0.3 Horsemen 8 4 Ft,F C 0.4 3.3 3.3 0.5
H XI 3 1 0.3 Skirmishers 8 1 Hm,Fv,F I 0.3 2.5 2.5 0
H I 3 1 0.3 Footmen 7 1 Hm,Ft,F I 0.3 3 3 0.5
H XM 3 1 0.2 Human Light Bowmen 8 1 Hm,Fv,F M 0.3 1.8 1.8 0
H M 4 1 0.2 Bowmen 7 1 Ft,F M 0.4 2.2 2.2 0.5
H S 4 1 0.2 Siege Engineers 7 2 Ft,F S 0.4 2.4 4.8 0.5
H WP 5 1 0.5 Wall Point 0 0 City,F S 0.5 0 9 0
H F 3 1 0.4 Strongpoint 0 0 Cr S 0.3 3.5 3.5 0
H XW 4 1 0.2 4 Light Warships 8 0 Pv,Pa V 0.4 2.4 0 0
H W 4 1 0.4 2 Warships 7 2 Pt V 0.4 3.8 0 1
H T 3 1 0.2 4 Transports 7 8 Pt V 0.3 1.5 0 0.5
E XI 2 1 0.2 Elven Scouts 8 1 Hm,Fv,F I 0.2 2.4 2.4 0
E I 3 1 0.3 Elven Infantry 7 1 Hm,Ft,F I 0.3 2.8 2.8 0.5
E XM 2.5 1 0.2 Elven Light Archers 8 1 Hm,Fv,F M 0.3 2.1 2.1 0
E M 3.5 1 0.3 Elven Archers 7 1 Ft,F M 0.4 2.7 2.7 0.5
E S 4 1 0.2 Elven Siege Troops 7 2 Ft,F S 0.4 2.3 4.8 0.5
E WP 4 1 0.5 Elven Wall Point 0 0 City,F S 0.4 0 8 0
E F 3 1 0.4 Elven Strongpoint 0 0 Cr S 0.3 3.5 3.5 0
E W 4 1 0.4 2 Elven Warships 7 2 Pt V 0.4 3.6 3.6 1
E T 3 1 0.2 4 Elven Transports 7 8 Pt V 0.3 1.6 0 0.5
O XI 2 1 0.3 Orc Skirmishers 8 1 Hm,Fv,F I 0 2.5 2.5 0
O I 3 1 0.3 Orc Warriors 7 1 Ft,F I 0.3 3 3 0.5
O HI 4 1 0.4 Orc Heavy Infantry 6 2 Ft,F I 0.4 3.5 3.5 1
O XM 3 1 0.2 Orc Light Missile 8 1 Hm,Fv,F M 0.3 1.8 1.8 0
O S 4 1 0.2 Orc Siege Troops 7 2 Ft,F S 0.4 2.4 4.5 0.5
O WP 5 1 0.5 Wall Point 0 0 City,F S 0.5 0 8.5 0
O F 3 1 0.4 Orc Strongpoint 0 0 Cr S 0 3.5 3.5 0
O XW 4 1 0.2 4 Orc Raiders 8 0 Pv,Pa V 0.4 2.2 0 0
O W 4 1 0.3 2 Orc Warships 7 2 Pt V 0.4 3.4 0 1
O T 3 1 0.1 4 Orc Transports 7 8 Pt V 0.3 1.4 0 0.5
Society Code GPC NFP MSI
Value
Full
Name
Base
Action
Cargo Build
At
AQR
Type
Support
Cost
Combat Siege Yard
Cost

Notes

  • HM : Can be built in the Homeland of the Nation, regardless of wether there is a city there or not.
  • Fv : Can be built at a Friendly Village within HBZ of the nation.
  • Ft : Can be built at a Friendly Town within HBZ of the nation.
  • Fc : Can be built at a Friendly City within the Homeland Build Zone of the nation.
  • PA : Can be built in a Port Area within the Homeland Build Zone of the nation.
  • PC : Can be built at a Port City within the Homeland Build Zone of the nation.
  • F : Can be built at a Fortress within the Homeland Build Zone of the nation.
LOTE Symbol Small.JPG


LORDS OF THE EARTH
Campaign: 51 Siri - Age of Awakenings
Alternative Campaign Setting


Lords of the Earth 5th Edition, version 5.5 © 1997 Thomas Harlan (Original)
© 2005 JJ Martell (Modified for Lords51)


All rights reserved. Permission was given to modify the content for Lords51. No part of this publication may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopy, recording, or any information storage and retrieval system, without permission in writing from the publisher.
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