Lords62: Introduction

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Campaign: 62

Main Rules Index page. Lords62





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Optional Rules

Trade:

Auto-Rule: off

Force Point Troop Support: off

Banks: off

Catholic Usury Restrictions: off

Training Levels:

Equpment Classes:

Investigate Location: on

Conduct Census: on

Re-Equip Troops:

Upgrade Troops:

Rearrange Expenditures:

Revise Orders:

Education of Royalty: On

Increase Loyalty: On

Intervene in Mercantile Affairs: On

Seize Merchant Shipping: On

Embark on Quest: On

Secret Empires: Off

Religious Primacies: Off

Religious Orders: Off

Merchant Houses: Off

Turn Length: 5 years

Tech Transfers: Off

Natural Cultivation: On

Have Children:

Intervene in mercantile Affairs:

Mass Conscription: Off

Diplomacy:

New Rules

City Megalithic Constructs:

L62 Megalithic

L62 sNFP (Slave NFP)

Adventurers:

L62 RACES

New Terrain:

L62 MAGIC

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